Boardgame: "Dollarocracy and
The Exchange"
Players build their perdicament by spending on destructive
industry, and then collaborate to repair and improve.
Icebreaker and funny role-playing. Game acts as Story
Builder. Sustainable living concepts and ideals.
(BOX)

see OUTLINE
OF PLAY pdf version.
****
The
Game is a launchpad.
Then there is the web-adaptation
of the gameboard, which I imagine as a graphical indexing,
or a storyboard, for types of information, or asking for
types of response. I
see it as a floating app like Trillian. Technomagically
the inputs would compile into a television show. On YouTube.
Something. This is a mystery for which I am groping.
